Guide · Completion
Reading the Map and Facing 100%
- Patch
- 1.0.4
- Updated
- 26 October 2026
- Read
- 8 min
- Sources
- Steam + patch notes
Quick answer
The map uses three colours: orange untouched, blue partly cleaned, green complete. A hex is a section. Regions are groups of sections. The percentage at the bottom is Moon-wide, and with roughly 163,830 sectors you should expect 0.1% to feel like a lot of work — because it is.
Hex, section, region
Moon Sweepers uses three related terms and the achievement list switches between them without much ceremony, so it is worth pinning down.
- Hex — the hexagonal tile your brush works across. The smallest unit of cleaning.
- Section — what the achievements and map counters call a hex. One section is one hex.
- Region — a group of neighbouring sections. Completing a region is a bigger deal than completing a hex, and it pays a larger bonus.
NoteThis matters for two achievements
What the colours mean
Blue is the state that should worry you. Blue means you started and stopped. It pays no completion bonus, it does not count toward section milestones, and the remaining dust is harder to see later because the surrounding area looks clean.
TipClear blue before you go orange
Why the percentage barely moves
At launch, one player's map showed 163,830 total sectors, with 145 cleaned, 182 partly cleaned, and 163,503 not cleaned. The percentage read 0.09%.
That is not a display bug. It is the actual scale. A region you can see from the station might be a few dozen hexes; the Moon is a hundred and sixty thousand.

What to track instead
For the first several sessions, use these as your progress signals:
- Completed hexes in the area you are working.
- Completed regions, which pay bonuses.
- Money per hour, which tells you whether the operation is improving.
The Moon percentage is a long-term dashboard. Check it once a session, not once an hour.
The four Moon milestones
Four achievements track the Moon-wide percentage, and the gap between them is the real difficulty curve of the game.
- You Missed a Spot — 1% of the Moon.
- Visible From Space — 10%.
- Half Way There — 50%.
- Time To Go Sleep... — 100%.
The gap between 1% and 10% is where most players either commit to automation or stop playing. Not because the game changes, but because manual cleaning cannot scale to that.
Estimate your remaining time
The most useful measurement in the game is your own cleaning rate. Take two map readings an hour apart, subtract the sector counts, and you have sections per hour. Then multiply.
Your save
Based on 163,830 total sectors, the figure shown on an in-game Moon map at launch.
Time remaining
| Milestone | Sectors | At this rate |
|---|---|---|
| 1% of the Moon | 1,474 | 24.6 hr |
| 10% of the Moon | 16,219 | 11 days |
| 50% of the Moon | 81,751 | 57 days |
| 100% of the Moon | 163,666 | 0.3 years |
A rate measured before automation will be far too pessimistic. Re-measure after adding J.O.O.N.A.S. or a new robot line.
Watch outRe-measure after every big change
Cleaning efficiently
Once you accept the scale, efficiency becomes about finishing rather than covering.
- Work the perimeter first. Corners and edges are where the last dust hides, and they are easiest to see when approached from a clean side.
- Finish adjacent hexes as a block. A tight green cluster is worth more than scattered high-percentage hexes because regions complete as groups.
- Do not chase 100% on a huge hex with a small tool. Come back with a wider brush or a vehicle; the cost of finishing scales badly with a narrow tool.
- Let machines take the boring parts. A Robot Vacuum is best used on ground you have already partly cleaned, where its fixed radius finishes rather than starts.
The 1.0.4 map changes
Patch 1.0.4 substantially improved the map, and most guides written before it describe the old one.
- Right-click to set waypoints, focus the view, or teleport.
- All robots appear on the map with their current activity, and each robot type can be toggled on or off.
- Teleport panel added for stations you have already discovered.
- Full section payments now show correctly, including the Region Bounty.
The teleport panel changes route planning more than it first appears. A distant untouched area is no longer a long drive; it is a station you have visited once.
ConfirmedRegion Bounty now shows properly
For the achievement side of completion, see the achievements checklist. For the machines that make 10% possible, see automation.
Sources
Keep reading
- Your First Hour on the MoonThe free toothbrush, the first hex bonus, the Q-to-pack habit and the exact order to buy brushes without wasting a single dollar.
- Every Brush and What It Really CostsSix brushes, six prices, and one question that decides all of them: are you limited by width or by how much dust you can carry?
- Which Upgrade First?The Upgrade Matrix hides six different problems behind six similar-looking buttons. Here is what each one actually solves, and when it is a trap.
- Turning Lunar Dust Into MoneyRaw dust pays once. Moon Sand pays three times. Moonstone pays seven. The trick is knowing which multiplier your current factory can actually feed.